I have created a blueprint teamraiser and a child event. My child event is not using the autoresponders from the blueprint, but standard default autoresponders. How would we prevent this and only use the AutoResponders that are in the Blueprint/Child Event?
When child events are created from a blueprint, it will copy the exact configuration of the Blueprint. If the items in autoresponders are unlocked, then it could possibly look different from the Blueprint if any changes were made in the individual child event.